My iPad is old. In fact, I'm pretty sure Apple considers it to be obsolete now. It's an iPad 3. It isn't allowed to update to iOS 10, let alone the soon-to-be-released iOS 11. But, it works perfectly. I'm sure I'm not the only person in this position where Apple's relentless drive to keep everyone buying new versions of almost the same product is actually getting pretty frustrating.
Thanks to the 'Brexit effect' last year, Apple hiked the price of everything. Despite the pound recovering somewhat against the dollar, that price increase hasn't been softened. So as someone who would love to develop and update my apps for the iPad, I find myself in the position of simply being unable to justify spending £600+ on a new iPad.
Most recently, I've had a notice from Apple that Shelf Life for iOS hasn't been updated in a while. So I'm doing an update for the app so that they deign to allow it to remain available on the App Store. The fact that it works perfectly well, is apparently irrelevant. I'm not one to do frivolous updates for the sake of saying there's an update. If I'm updating something, it's because I see a clear need to do so.
So hopefully they'll accept the (virtually pointless) update in the next couple of weeks - I'm still deliberately targetting older versions of iOS (8.4), because I don't want to have to force people to upgrade to use my apps. I don't want to upgrade my iPad when it still works just fine, so why should I make anyone else? I have removed the spellcheck/autocorrect on the title, author, and genre fields, as they did bug me a bit, and I've also had a little bit of a graphical tidy up around the table gridlines - but other than that, it does everything I want it to do.
As much as I love the Mac and the iPad, the Apple I grew to love when I started doing the app development seems to have lost sight of what attracted people to them in the first place.
I've been working on a Mac version of Plotline over the last month or so. In part it's come about because I've grown so fed up of the iPad. The iOS App Store is horrendous for discovery of content, and the drive to the bottom of the pricing tiers means that there's an even bigger drive towards subscriptions, for things that simply have no business being a subscription.
Anyway, Plotline 2 as it will tentatively be called is looking good so far on the Mac. It's obviously a lot easier to move text content back and forth compared to the iPad, and I've just implemented the all-important Scrivener export. So, I've got that to finish in the next month or so, as well as carrying on with my own writing.